The job involved designing the characters, 3D modeling, rigging, look development, lighting, as well as the 3D animation, compositing with live-action footage, and VFX for the complete scene featuring the boy and his mom.
Character design
The characters were created from scratch, which is always a very enjoyable and fun process. They had to be simple in shape and quickly readable. Youthful but not too childish, with a teen attitude and "personality".
Video game GUI
In addition, there was some 2D work involved, including designing the video game interface and animating the avatar selection process.
Character animation
Final video has a time ramp on every shot. Here is the character animation sequence in real time.
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