The job involved designing the characters, 3D modeling, rigging, look development, lighting, as well as the 3D animation, compositing with live-action footage, and VFX for the complete scene featuring the boy and his mom.
Character design
The characters were created from scratch, which is always a very enjoyable and fun process. They had to be simple in shape and quickly readable. Youthful but not too childish, with a teen attitude and "personality".
![](https://cdn.myportfolio.com/046e8428-a356-420b-acb5-df22ecfd7527/2bd5e9c0-b35e-47ef-b1e4-60834e918507_rw_1920.jpg?h=cc2a74f1263a33bd8840ad0bc84ecb79)
![](https://cdn.myportfolio.com/046e8428-a356-420b-acb5-df22ecfd7527/64f5aaca-2677-41ea-bb02-d218adb69c61_rw_1920.jpg?h=34cbc706d8287ab32460bef13367a6c1)
Video game GUI
In addition, there was some 2D work involved, including designing the video game interface and animating the avatar selection process.
Character animation
Final video has a time ramp on every shot. Here is the character animation sequence in real time.